Lines and the drawn-path challenge for a falling ball
In Lines, you sketch supports under a purple ball and steer it toward a container far below, so every stroke changes the route it can roll along. It plays like a Skills test with a physics twist, and the first two stages even give you hints before the layout starts asking more from you.
Draw the route, then watch the roll
Your main job is to place lines that become platforms, then let gravity do the rest while the ball travels across what you built. Because the ball moves on its own once the path is there, small changes in angle and spacing matter more than flashy movement, and that makes each attempt feel different in a puzzle setup.
Hints at the start, then tougher obstacles
The early levels teach the basic idea with guidance, but later stages add new blockers that force you to rethink the shape of your line work. If you want a similar brain-teaser with a more rigid board, Bloxorz is a close match, while Ball Gradient shares the same focus on moving a ball through tricky space.
Why the landing spot matters
The container sits well below your starting point, so the puzzle is less about speed and more about building a usable slope from the top down. That approach gives the game a clean Lines identity, and if you enjoy obstacle-heavy stages, Vex Challenges offers a tougher path-focused feel with different movement rules.
The setup is simple to read, but once the obstacles stack up, you have to think ahead before you draw the next platform, no download and no signup.
Platform
Browser — desktop, mobile and tablet
Release
25 july 2018
Last Update
25 july 2018