Click Click Clicker — a one-button clicker
There’s no factory, no shop, and no hero here. On the screen there’s one button, and every click earns you money. At first, each tap pays very little, but your income grows fast. You spend that cash on cursors: they press the button for you. White cursors give you base income, while green and blue ones add multipliers. The same idea powers Idle Game Dev Simulator, except there you’ve got a whole studio around the button.
Upgrades are split into three paths: click power, number of cursors, and idle income. Your money keeps piling up even when the game is closed. The main goal is to unlock every button, cursor, background, and track.